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Showing posts from May, 2025

Guide to GShade

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UPDATE: 24/05/25: includes details about the DirectX11 update. I also made a few edits surrounding the mention of Performance Mode, and also noted that the version of ReLight shown here is old. UPDATE: 15/01/24: Back during early 2023, the GShade dev came under fire for putting in a specific kind of harmful code that would target a small amount of users of GShade. This WOULD NOT affect normal users of the program, it was a sort of 'attack' on some sort of additional code / program that someone made for GShade. It did not affect generic users. If it detected this additional code/program/whatever, it would forcibly reboot the PC and as such could have caused issues including file deletion. This did not affect regular users of GShade, and has since been removed, but I'm leaving this here for clarity's sake because people are right to be wary of shitty dev behaviour.   If you're concerned about the GShade issue above but still want to go ahead and use it, you...

How to Edit Poses to fit Fat Sims

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UPDATE: 25/07/25: I have had at least 3 hits from ChatGPT on this blog. If this is a result from one of you running this through ChatGPT to summarise it - DO NOT RUN ANY OF THIS BLOG THROUGH AI. I explain things at length to ensure CLARITY OF INSTRUCTION. If you screw up your project because you let your misinformation robot friend summarise the thing I spent HOURS writing, don't come crying to me asking for further help. And don't ask your misinformation robot friend for help either - READ THE DAMN TUTORIAL.  This is a very simple mini-guide on how to edit a pose to fit fat Sims better. This could be for a personal edit of someone else's lookbook. Maybe you use custom body presets and want to edit poses to work with those better. This could also help for if you want to edit poses to fit better with pregnant Sims as well. This is ideally designed for people who've never made a pose before and who want to personally edit a pose / pose pack to fit their fat Sims. I...

How to make a Fun Wall Light using a Vector Image

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As someone who writes written tutorials, seeing written tutorials being put behind paywalls has spurred me into action to re-write some of the tutorials that were lost when I deleted Tumblr (the 2 non-accidental times and the 1 accidental time). ERROR EDITS: - 22/05/25 - Accidentally referred to a LOD 3 when there isn't one. I meant to say 'LOD 2'. I used SimmerKate's tutorial to learn how to do this, so this tutorial will have a lot of similarities to hers - but this tutorial covers a fair few differences - some fixes for issues I had because I did it using a vector image as opposed to turning text into a mesh - that don't appear in that video, and this also covers decimating the mesh to keep polycounts low. I also know some people get on better with written tutorials hence why I am making this, but most of the credit to what appears here goes to this person's video. Anyway, enough with the long intro, it's starting to get like one of those cupcake recipe ...